Tinman Soundtrack

by Kaleb Grace

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about

This is the soundtrack for Tinman, a game created in 48 hours for Global Game Jam 2013.
globalgamejam.org/2013/tinman

Even with the intense time limit of the event, my own time was limited further. Due to other obligations, I only came into GGJ part-time, and while there, I worked on sound design for two other games before starting the music for Tinman. The team was looking for some ambient industrial music, but then later suggested that I add more elements to make it action-packed. I spent somewhere under 6 hours on the music, so the mix/master job was "economical".

Given the extra time between the game's release and whenever I decided to release the soundtrack, I had time to go back and refine the mixes, and thus the first two tracks of the album feature these upgraded mixes. The second track is actually an unused track -- whether this was based on choice, accident, or lack of time is unknown to me, though I successfully delivered all assets to team members before departing. The third track (a hidden, bonus track) is the high-resolution version of the music as heard in the game.

This soundtrack was created with Logic Pro 9, Reaktor (SteamPipe 2 & SubHarmonic), Sylenth1, Kontakt and extra percussion samples. Several presets were used.

credits

released February 24, 2013

Music by Kaleb Grace

Game Credits:
Title Logo - Jody Calderón
3D Art - Jose Mayo
Additional 3D Art - Darrell Atienza
Programmer, Sound Engineer - Tim Meng
Programmer, UI Artist - Adam J. Piskel
Lead Programmer - Michael Vaganov
Unity Guru - Mitch Thompson

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about

Kaleb Grace Burbank, California

Kaleb Grace is a Game Audio Composer, Engineer, and Programmer who has worked on several independent game titles and other visual media.

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